demo
Maze evolution
A population of 40 random grids, evolved with crossover and mutation. Fitness rewards reaching the exit first, then wall density — so solvable grids keep evolving into proper mazes. Port of my C implementation.
demo
A population of 40 random grids, evolved with crossover and mutation. Fitness rewards reaching the exit first, then wall density — so solvable grids keep evolving into proper mazes. Port of my C implementation.